Entries Tagged '2007' ↓
October 8th, 2007 — McIntosh Gallery, Conference, UofWestern Ontario, Playing the Gallery, PWL, Stacey Spiegel, 2007
While I was busy in Halifax @ ACADIA 2007, Parallel World Labs was involved in another Conference at the University of Western Ontario.
From October 3rd -5th 2007, the McIntosh Gallery at The University of Western Ontario hosted an international symposium called “Playing the Gallery: the art of games”.
Invited experts from creative industries, social sciences, humanities and applied sciences will discuss their current work in computer games with a perspective on what the implications of this dynamic form of cultural expression might imply for social change.
Stacey Spiegel, Co-founder and CEO of Parallel World Labs was the driving force behind the conference and a keynote speaker.
October 8th, 2007 — PWL, Sustainable Cities, ACADIA, 2007, OrbisRT
OrbisRT was featured at the ACADIA 2007 Conference, in the Sustainable Cities Workshop. OrbisRT provided the real-time visualization tools to explore and understand new development alternatives under study in the workshop for an area of Halifax, Canada.
Model data was imported from GIS, CAD, Google Sketchup, and the Polytrim software and explored interactively with different design alternatives from the local area and even from the Halifax Citadel.
As we evolve OrbisRT a little further, we will be releasing it as free and Open Source software to allow more informed design and decision-making in our urban environments, and encourage greater research collaboration in spatial disciplines.
October 8th, 2007 — Attrition, competition, 2007, Vortex, WASD
I am very happy to announce that our WASD Gameworks team not only won the PC Game category award @ Vortex 2007, but also the overall competition award for our game “Attrition.” Congrats to the whole team - it was quite an effort and quite an honour.
Now the next phase begins…the full Proof of Concept development will be getting underway shortly!