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Some examples from work a year ago already (trying to catch up on some postings) of a Flash/Flex (well ActionScript 3) isometric engine for the PWL MMO platform. Not entirely complete but mostly integrated with avatar updates/etc. Just thought I would share a little in case it inspires or intrigues. Runs in a web browser, though the map editor is a standalone Adobe AIR application.
Isometric Joy
June 18th, 2009 | isometric, Flex, 2008, Virtual Worlds, PwlMMO
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